What is Entity Computing

Entity Computing transfers value from the Cloud to you.

 

[dropcap style=”font-size: 38px; color: #9b9b9b;”]E[/dropcap]ntity Computing enables you to create private information spaces (called Information Entities) that you have full ownership and control.

You can operate your information assets exclusively inside your entities or move your assets between your entities and external entities (even between cloud providers) as required.

Why use the cloud when you can BE the cloud ? It is time to stop living in cloud providers’ worlds and start creating your own.

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This is an introduction to the internals of Entity Computing. If you would rather leave the technical stuff to the geeks, you can skip this page and create your own Entity by clicking here.
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Nature Inspired Collaboration

 

Unlike Cloud Computing, where many users passively consume the services provided by the a small number of Cloud providers, in Entity Computing, large number of users actively develop and provide services to themselves and to each other.

In order to take advantage of the collaboration between such a large number of active participants, Information Entities are built and developed based on 2 potent concepts in nature: Self-similarity and Evolution.

To scale from ten to ten billion users, Information Entities are built using the same Self Similarity principles that nature uses to built complex systems like clouds, snowflakes, trees, mountains and coast lines.

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Each Information Entity is made up of other Information Entities, enabling Information Entities of arbitrary complexities to be built by MANY different organisations using only one SINGLE construct as the basic building block.

Instead of developing their entities from scratch, people without technical expertise can create their entities rapidly by just incorporating the bits they like from other entities into their own entities seamlessly.

Unlike a Cloud Computing situation, where a SINGLE information environment is created by ONE provider using MANY different building blocks; with Entity Computing, MANY different information environments are created by ALL the users themselves using a SINGLE blocking block.

Entity Computing’s self-similar feature substantially reduces complexity, allowing end users to manage their complete information environment easily.
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To enable continuous improvement, Information Entity is developed using the same Evolution principles that nature used to improve all living things like bacteria, insects, plants, animals and humans.

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Formal top down planning and designs (e.g. TOGAF) tends to restrict the ability of the information system to adapt and grow. Real world environments are generally too complex and changing too fast be modelled centrally.

Information Entity supports continuous improving and changing environments, by enabling INDEPENDENT variation and adaptation in all its components (which are Information Entities themselves). The Information Entity just evolve as needed progressively, along with the changes in the entities it already use or by making use of new entities.

There is no more waiting for the Information Centres (i.e. cloud providers) to upgrade to the next release to get a bug fixed or a new feature added. The Information Entity actively develops itself in its own way based on it OWN interests.
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Collaboration Layers

 

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Unlike Cloud Computing, the Application and Infrastructure layers in Entity Computing are owned and controlled by the user communities themselves.

The applications and infrastructures within an Information Entity are grouped into well-defined layers. Each layer is building on top on the layer underneath it.

The whole information environment is broken up into independent components, so
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Within Neighbourhood Infrastructure, where end users work with each other to provide a reliable and high performance infrastructure for their Applications to operate upon.

The Neighbourhood Infrastructure is made up of 4 sublayers:

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  • 1.   Server Hubs
  • 2.   Processing Clusters
  • 3.   Communication Meshes
  • 4.   Location Areas

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End users can provider all or none of these

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Interaction Resources provide a productive environment for entities to interact with each other.

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  • 4.   Support Resources
  • 5.   Administration Resources
  • 6.   Collaboration Resources

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Together these 6 resources types bestow upon each entity its unique characteristics – how it is being constructed and how it interacts with entities.

The 3 layers are made up of entities themselves. The Self-Similarity and Independent Evolution benefits of the Entity Computing enables the resources to have maximum innovation, flexibility and security.

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  • They can be made up of other SMALLER entities, enabling very complex resources to be developed.
  • They can be combined together to form LARGER entities, so they be managed together as a whole efficiency.

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Communication Resources

 

Communication Resources within Entities are grouped into Community Meshes. Each Community Mesh includes everything needed to provide communications between the Computing Resources of attached Entities.

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  • Hardware e.g. routers, peripherals, antennas
  • Software e.g. provisioning, monitoring, billing
  • Human e.g. users, landlords, engineers
  • Location e.g. real estate, power, cabling

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Community WiFi

A good example of Community WiFi

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  • Better Performance – Local Routes means there is no need to route data back to the peering points between carriers.
  • Higher Redundancy – multiple access points means backups when primary communication link fails.
  • Lower Costs – Community Ownership means lower deployment and maintenance costs
  • Larger Capacity – Link Aggregation means access to large bandwidth as needed
  • Faster Innovation

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  • Application Hub – Information Assets are processed correctly and easily.
  • Computing Cluster – Application Hubs are executed stable and efficiently.
  • Communication Mesh – Computing Clusters can communicate reliably and securely.
  • Support Community – ensures that entities function optimally.
  • Administration Platform – ensures that entities interact orderly and safely.
  • Collaboration Alliance – Entity Resources are aggregated safely and productively.

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Processing Resources

 

Application Resources

 

Application Resources are application specific software that satisfy particular information processing needs of an entity.

There are 3 types of Application Resources:

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  • Owner Applications – Application that are executed on Computing Resources owned by the Entity
  • Ecosystem Applications – Application that are executed on Computing Resources within the same Ecosystem as the Entity
  • External Applications – Application that are executed on Computing Resources outside the Ecosystem

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For example, messaging, portal, phone, photo libraries, applications.

For ease of management, Application Resources are grouped together into Application Hubs.

Above the Infrastructure layer is the Application layer (also called the software layer).

The building block for this Application layer is called the Application Matrix. Each Information Entity can have one or more Matrices. Devices within the same Cluster are managed by the same entity.

Support Resources

 

Administration Resources

 

Anything that is numerous, complex, valuable or dynamic needs to be managed … your Information Environment is no different.

Entity Computing enables you to manage your information environment and establish your rights to your information assets.

For the first time in history, you can actively shape your own world, instead of passively living in worlds designed and run by others.

Collaboration Resources

 

Each entity must belong to a ecosystem. There can be variety of ecosystems within each country.

There are closed ecosystems like a Department of Defence in the government, there are private ecosystems like all the secondary schools within a country, there are public ecosystems like 88.io.

The resources can be created by the Entities themselves or can be acquired from other Entities as a Service.

Information Entity

An Information Entity contains ALL the tools and components needed for the users to actively close the Digital Divide themselves, instead of passively relying on the government to legislate or the providers to deploy what are, at best, misfit solutions.

As the Information Entities are being progressively rolled out, the government can then regulate them as required after seeing real deployments and live results from everyday operations.

 

Domain Identity

 

The benefits of having an identity for your Information Domain that is INDEPENDENT of any Information Networks and Information Servers go far belong the flexibility of moving between different Networks and Servers, it is a major step towards the establishing ownership of your information assets.

For example, you never own your emails if you are giving out email addresses with domain names that are based on the Networks or Servers you are using (e.g. @hotmail.com, @gmail.com, @yahoo.com etc.).

Click on the button below to see how much better your online experience will be with the Identity features provided by your Information Domain:
[button link=”http://portal-au23.net2max.com/net2maxlabs/introduction/what_net2max/domain-identity” ]Domain Identity[/button]

 

Entity Template

 

With the rapid changing in the Information technology landscape it is very hard to

Entity Advantages

Information Entity manages all the information assets within your own information environment.

Financial Advantages

Information Entity boosts your productivity by enabling you (instead of your cloud provider) to integrate and optimise your Information Environment.

Others

Entities collaborating for mutual benefits.

[dropcap style=”font-size: 38px; color: #9b9b9b;”]C[/dropcap]ollaboration Ecosystem provides an interaction framework within which you can create and operate your OWN Information Entity.

Entities collaborate together in this synergistic ecosystem with candor, efficacy, innovation and savings that are not possible in any other information ecosystems.

Instead of PASSIVELY having their information experiences dictated by and for the benefit of Information Clouds, users with their own Information Entities actively shape their information environments for their own benefits.

Members within a Community Networks built using Management Domain full benefits leverage existing and emerging hardware, software, support and interaction technologies.

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[box type=”shadow”]Losing ownership of your MOST VALUABLE ASSET (your information), substantially degrades your:

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  • Infrastructure Cluster – related devices can be grouped into Cluster e.g.

Interaction Platforms

Entities are not very useful if they exist by themselves.

Functional Matrices

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  • Application Matrix – Applications witThathin the same Matrix are assumbled by the same the mixture of software applications within each entity that produces its unique characteristics.
  • Application Matrix – related software are managed together as a matrix, giving each entity

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  • Collaboration Ecosystem – Entities within the same Ecosystem can collaborate with each other under the SAME administrator.
  • Management Hub – Entities within the same Hub are managed centrally by following the SAME set of management processes.
  • Infrastructure – Hardware devices used by the entities grouped together into Infrastructure Clusters.

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